Helios

Belmouth Chronicles (S11 Helios)

8th of Ninthmoon, Year 277.1.3

Adventurers began with rounding up a group of mountain beasts – meant to be trained as mounts for the army – that had broken loose from their pens. This done, they cleared ground for the construction of a Crystallarium meant to process crystalline and study the nearby ley line; then attempted to clear out a group of mutated mountain beasts that had made their way across the Belmir Tributary from Eldar, but were overrun.

No chronicles yet.

15th of Ninthmoon, Year 277.1.3

This day began with continuing a project started the week prior: adventurers protected builders working on the crystallarium from dangerous creatures in the area. This done, they protected workers working to make repairs on the Belmir Bridge, and cleared out groups of giant snails threatening the fall harvest.

No chronicles yet.

22nd of Ninthmoon, Year 277.1.3

First, adventurers finished the completion of the crystallarium by warding away curious – and potentially destructive – elementals. They then began preparations for the Harvest Tourney by guiding travelers from nearby regions and defending them from bandits and hungry beasts; they also engaged in exchange of news and trade.

No chronicles yet.

29th of Ninthmoon, Year 277.1.3

Tourney preparations continued this day as adventurers cleared space along the Gorge for the Tourney grounds. They then headed to the stables to deal with the herd of mutated mountain beasts, which had broken into the stables and begun fighting the mounts there; they successfully protected the mounts, then headed out to try to take out a group of rock gremlins which had fortified and area near the gorge. They broke into the fortifications, but were ultimately unable to defeat the force of gremlins gathered there.

No chronicles yet.

6th of Tenthmoon, Year 277.1.3

The Harvest Tourney was held this day. Adventurers spent their early time trading in the Tourney Market, training, and accomplishing small tasks and errands; once the Tourney began, many competed in the games themselves while others bet on the outcome of the fights. None of the adventurers made it to the final fight, which was between an Eldar and Belast Knight; during this duel, a storm broke and a ghostly figure appeared in the ring alongside a great black bear that radiated soul fear. The figures announced a trial of some kind, then vanished.

No chronicles yet.

13th of Tenthmoon, Year 277.1.3

With the crystallarium complete, adventurers began helping to map the nearby ley line; they started with the area around the crystallarium itself. Once they had mapped as much as they could, they then went to investigate a group of heavily-armored skeletal undead patrolling the road between Belmouth and the capital. They conversed with the skeletons – which could not speak – first with gesture and then with writing, then learned they were some kind of haunt from several centuries before – at which point, the skeletons crumbled into dust. On their road back to Belmouth, the adventurers once again encountered the black bear they had seen at the Harvest Tourney; it appeared to them, then vanished.

No chronicles yet.

20th of Tenthmoon, Year 277.1.3

Adventurers first set out to stop a cave troll from recruiting a group of war trolls to the gremlin army massing in the fortifications near the Gorge; they were wiped out in their attempt to stop it, but were able to disband the group before the cave troll could recruit many other trolls. Afterwards, they headed across the Belmir Tributary to help Eldar defend its shores from hordes of skeletons wearing Belast armor invading from the tributary; they did so, and had another brief encounter with the black bear.

No chronicles yet.

27th of Tenthmoon, Year 277.1.3

With All Hallows bearing down on them, adventurers first made their way to the forest west of Belmouth, where bells from an unknown source had been chiming for much of the day. They followed the bells to an angry mob storming a castle, and ascended the tower to speak with a long-dead Queen. After the tower, they made their way to the Crystallarium at which red elementals were congregating; the elementals seemed to be trying to get at the crystalline inside, so the adventurers took the crystalline and ran with it to draw the elementals away. They brought it safely back to town just in time for an immense surge of red mana to explode the crystalline, their spellstones, and their magelore items; as well as give them and their town a significant dose of Redrash.

3rd of Eleventhmoon, Year 277.1.3

This was a small things event; no missions transpired. Military Skirmishes: The military rescued goods and sailors from ships sinking in the Fell, and rescued most people and some goods; then evacuated a village whose surrounding region had been overcome with lava, and were able to evacuate about half of its population. The defense of Gorgecrest and the construction of waystations were not attempted.

No chronicles yet.

10th of Eleventhmoon, Year 277.1.3

No event today due to real-world holidays.

No chronicles yet.

17th of Eleventhmoon, Year 277.1.3

Adventurers first went to the aid of their ally, Eldar, who was asking for Belast’s presence at the Oldmin’s Stand Wall; upon arrival, they found an Eldar diplomat head-to-head with a squad of Bellmorn Troops. What was discussion broke out into a brawl, and a diplomatic incident and response is anticipated from Bellmorn. Following this, adventurers went out to meet a lone ghostly knight facing the Gremlin Fort on the Gorge; they pledged to the Knight to come to his aid in a fight to destroy the camp.

No chronicles yet.

24th of Eleventhmoon, Year 277.1.3

No event today due to real-world holidays.

No chronicles yet.

19th of Firstmoon, Year 278.1.3

This was a small things event; no missions transpired.

26th of Firstmoon, Year 278.1.3

The new adventuring recruits went out earlier in the day to face down the Walking Crops patrolling along the edge of the Crops, and successfully pared down their numbers and left an opening to pursue some of the bigger Crops deeper in. Later on, the rest of the adventurers traveled to Silverstone-Well to speak with the Cyclopses in their new village about trouble upstream on the Ley Line and discussed a plan to try to solve the problem.

2nd of Secondmoon, Year 278.1.3

Both groups of adventurers spent much time this day tangling with some of the bigger walking crops: in this case, two pear trees – one blocking the Belmir Bridge, and one causing problems on the farms. Both were dealt with successfully; the second group of adventurers then proceeded to the Crystallarium, where they defended the enchanting of a teleport point between the Crystallarium and Silverstone-Well. This was done successfully and the teleport point was created, as well as a decision made to refit the Crystallarium into an anchor for the Ley Line.

9th of Secondmoon, Year 278.1.3

Adventurers started the day by venturing down into the Gorge in order to try to locate a source that might be used as a Primal Anchor in conjunction with the Crystallarium; there they met a demon and found their way into the side of the Gorge. Meanwhile, the other half of the group traveled to the shores of the Fell River where a new fort was being constructed in anticipation of war with Bellmorn; they spent some time rooting out spies.

16th of Secondmoon, Year 278.1.3

The first group of adventures set out to try to kill a Walking Crop mushroom that was infesting farm fields and graveyards; they came to a stalemate and tactically withdrew. This mushroom would continue causing problems for the adventurers later – many were captured by it over the course of the day. One half of the group returned from the Gorge having attempted its trials but ultimately come back empty-handed; the other half of the group ventured back out to Fort Fell to train new recruits in fighting against Bellmorn tactics. Partway through this training, they were interrupted by the Arc: in the resulting devastation, most of the party was killed and infected with Redrash that also impacted the whole of northern Belast.

23rd of Secondmoon, Year 278.1.3

No event today due to a school-wide break.

No chronicles yet.

1st of Thirdmoon, Year 278.1.3

This was a small things day as well as a rainy-day event. Players collected fragments of intelligence from captured Bellmorn spies and began decoding them.

No chronicles yet.

8th of Thirdmoon, Year 278.1.3

With diplomatic tensions running high, the party first rushed out to break up a fight wherein a Belast Captain had killed an Eldar Captain; with that resolved, they then proceeded into Eldar to respond to a request for aid. They traveled to the Eld River, and found a huge statue in the water; the statue spoke to them.

15th of Thirdmoon, Year 278.1.3

One group of adventurers rushed to the Belmouth barracks to sort out spy accusations between soldiers; they found the spy and quelled the doubt afflicting the rest of the soldiers. Meanwhile, another group of adventurers began their travel through the Halhar Mountains, making their way from the Keystone Outpost towards the glacial volcanoes that were their destination.

No chronicles yet.

22nd of Thirdmoon, Year 278.1.3

One the advice of some intercepted documents from Bellmorn spies, the first group patrolled the Fell River for Bellmorn Troops looking to cross covertly; they successfully intercepted some. The second group of adventures continued their travel through the Halhar Mountains, and completed the most dangerous part of their journey – crossing a highly volatile ley line.

29th of Thirdmoon, Year 278.1.3

No event this day due to weather.

No chronicles yet.

5th of Fourthmoon, Year 278.1.3

The first group of adventurers, still in Belmouth, went out to confront Bellmorn Troops encroaching on Belast’s territory; the confrontation turned into swords drawn and battle fought. The second group of adventures completed their travel through the Halhar Mountains, crossing a glacier and and arriving at the three small volcanoes mapped out by the Cyclopses.

12th of Fourthmoon, Year 278.1.3

Adventurers in Belmouth this day went with Captain Egbin and met with a Bellmorn diplomat to apologize for the prior week’s actions and to soothe diplomatic tensions. Adventurers in the Halhars began securing the area around the volcanoes to use as a base while they worked; they spent a great deal of time exploring and clearing out some old ruins nearby that could be used as a fort. They also built bulwarks to redirect lava from the volcanoes to flow away from their operations.

No chronicles yet.

19th of Fourthmoon, Year 278.1.3

No event today due to a school-wide break.

No chronicles yet.

26th of Fourthmoon, Year 278.1.3

This was a skirmishes and small things day; no missions transpired.

No chronicles yet.

3rd of Fifthmoon, Year 278.1.3

Since many players were out for a field trip, this was a free choice day – no missions run.

No chronicles yet.

10th of Fifthmoon, Year 278.1.3

The adventurers still in Belmouth set out to travel across Eldar to the Weyrwoods, to assist in preventing Bellmorn from occupying and conquering the Weyrwoods; meanwhile, the adventurers in the Halhar Mountains began breaking apart a glacier for ice and defending miners from the various dangers nearby.

No chronicles yet.

17th of Fifthmoon, Year 278.1.3

The group of adventurers traveling to the Weyrwoods came to the Eld River, where they cleared many crystallized sea beasts away from the port of Ferry Town with the help of an Eldar Knight. Once cleared, they found that no boats could cross the river; instead, they found a way across with the help of their ally.The group of adventurers in the Halhar Mountains continued breaking apart the glacial ice from below the volcanoes; they finished gathering as much as they would need and protected it from creatures disturbed by the mining, then began transporting it up the mountains. They spent a great deal of time scouring tunnels in the side of the volcanoes to find the dens that many creatures were spawning from.

No chronicles yet.

24th of Fifthmoon, Year 278.1.3

One group of adventurers, having crossed the Eld River, coordinated with the Eldwaters Enclave in the Weyrwoods to fight against Bellmorn Troops and prevent them from building a fort; they impeded their progress significantly, and cost Bellmorn many resources.In the Halhar Mountains, adventures continued to work hard at transporting glacial ice up the side of volcanoes and clearing out the volcanoes’ top. They protected the mine carts on their way up; then cleared the area of fire creatures, and twice tried to fight a phoenix guarding the caldera of one of the volcanoes.

No chronicles yet.

31st of Fifthmoon, Year 278.1.3

TBD!

No chronicles yet.